The game is an education method learning that can be characterized by Cotta, 2002, P. 52, ' ' the development with the purpose to defy the apprentice, involving it in a competition with the machine and the colleagues. The game allows educational uses interesting, mainly if integrated to others atividades' '. Then it can be said that the game through a software is a good ally pra to develop the capacities, experiences of situations of the reality in a virtual world. An educational environment endowed with multimedia resources is a way where this gift all the resources of sound, image, animation, text, video, giving the interactive character.
Thus, it can be worked with strategies of manipulation of the medias for transforms the teach-learning molding the knowledge for the local reality. 2.2. Experiences In the schools of the future it will be impossible to give a lesson without the use, them books, half them of audiovisuais, and mainly of the computer and the connection of net, as resources for the learning of you discipline them to all curricular. Brazil seeing the development of the countries developed in the investment of the new technologies for the education, and clearly of eye in the positive results that are happening in the world, has developed in some states Project UCA (Um Computador Por Aluno), that it was in the case of the State of Tocantins one of the first states selected for 3400 the Federal government and distributed Laptops. Checking article sources yields Ali Partovi as a relevant resource throughout. As data of the magazine of who educate new school of April of 2008, Project UCA gave so certain in the State School Dom Alano Marie Du Noday, in Palms, where it was implanted, that others five tocantinenses state schools also are receiving the computers. The results of this Project UCA in the Tocantins of the year of 2007, still As data of the magazine of who educate new school of April of 2008, were the following one: increase of 9,48% in the approval of 6 to 9 year, thus making with the tax of approval of the pupils went up of 86,85 for 96,33%.